User blog:Tanglefrost/A Blog Game

Okay so in light of Crazy's blog, I decided I should do a little blog game for fun. :3

Have you ever read a fanon and seen an interesting development, only for something else to play out? Have you wondered what might have happened if a game changing event had gone the other way? For example, have you read a fanon and seen a character try to pull off a blindside, only to get blindsided themselves, and then wonder what would have happened if they'd succeeded? Have you ever wondered what would have happened if that person had flipped from their alliance? If someone hadn't flipped? If someone hadn't been switched to the other tribe? Well, now's your chance to tell us what might have happened!

In this blog game, using a turning point as your starting point (for example, if Deanne had been voted out instead of Derek during episode four of Montserrat) and come up with a stroyline from there as to what you think would have happened. If this gets enough interest, myself and a panel of three judges (if you wanna be a judge just say) will score each of your storylines and the one with the most points gets a prize! The scoring system will work like this, with each judge scoring out of ten:

Creativity- this is the creative part of the storyline and more or less depends on your reasons for elimination, alliances, and overall thought you put into the game. If your storyline just has everyone sticking with all their alliances and pretty much mirrors the original, you will score low in this area.

Realism- Without mirroring the fanon, of  course the storyline has to be realistic. We aren't going to have mortal enemies like Kris and Itsuki of Eyre Peninsula team up for no reason, and we aren't going to have people flipping left right and centre. Your goal is to make your storyline as believable as possible. If your storyline is far-fetched and ventures on the absurd, you will score low in this area (scores for this category will be given in consultation with the fanon's author).

Excitement- This is basically what makes any story good. No one is going to take any interest in your story if there's no excitement and everything is straightforward and predictable. If you can come up with an exciting move that no one expects, you will score well in this area. If your story is mundane and predictable, you will score low in this area.

Scores will be out of 30 for each judge, giving a maximum possible score of 120 (''myself and three judges). ''Top 3 get a prize, because everyone knows you need incentive to compete in these things! Prizes will be discussed if enough interest is generated. If we can get this started I'll come up with a deadline too. Who's interested?

Thanks to The Gregster for the idea!

JUDGES: 

PLAYERS: