Board Thread:Fanon Wiki Proposals/@comment-5277627-20190606013813/@comment-24526522-20190607001351

Fair enough, but laws, policies, rules, etc. DO govern the people, that's kind of the point of them. Laws essentially state what people, corporations, the government, etc. can or cannot do, as do the policies on the Wiki. This Wiki actually takes a rare approach for a non-governmental organization/community in having a democratic process to its rules, and in this case, the people are opposing the removal of the policy. I mean, I get that bios are cumbersome, but there isn't much you can do if the majority agrees the pre-existing policy should stand.

Plus, I strongly disagree that the bios say nothing about gameplay. For starters, as mentioned before, the personality, backstories, etc. of castaways can clue readers in to how certain castaways will play, or may explicitly state the intended strategy of the castaways. More than that, though, is that Survivor seasons are more than purely strategy; the show is a social experiment, so the way different people with different personalities interact and work together (or fail to work together) is very crucial aspect of the show. Gameplay is obviously huge to Survivor since it is a game, but it is not the only piece of a Survivor season. Through bios, people can make predictions on how certain people's personalities will clash or mesh, and it tells the readers the motivations, values, desires, etc. of the castaways.

I agree with the point about excusals for legitimate reasons (such as in Aleks' case) where bios should not be required, for the record. The policy in my mind is necessary, but should not be super strict.